The worst splicer

When money really survived the hardships.


The goat of PSAS


Allagan's Fiercest prototype

Doctor Skrap


Name: Dr. Skrap
Species: Imperial Kei (Alien species from thekavseklabs!)
Age: 36
__Voicecanon(s): __
X X
Gender: agender they/them he/him
Orientation: Pansexual, Grey-Cupioromantic, polyamorous
Height: 7'7"
Current location: ? Has a secret bunker somewhere
Occupation: Medical doctor, genetic scientist
Alignment: lawful evil
Personality: 60% talk 40% bite, easily jealous(but won't show it often), flippant towards anyone they're not loyal to, very loyal to the peeps that earned it, hungry for knowledge in the worst ways possible, unconventional, conscious on mistakes, pretty social, morally detached(it's barely holding on by a string), steadfast on their tasks, Obedient, resourceful, Sentimental, can be described as bouncy when happy or when alone.Likes: Plushes ++++, chocolate eggs ++++, Bourbour++++, their craft(unethical experimenting and testing), their abominations, hunting, being around people (even vicariously), quick n easy meals(or close to raw), games(both console n computer), talking to peeps, fungi, recognition, creative solutions to problems, deadly but cute thingsDislikes: being ignored, complete silence, their regeneration process, recognition stolen, easy problems, threats to their creations(and plushes), showing their strength, belts--, Threats to Bourbour----, Loneliness----, wildly open spaces----Desc: They're a doctor at the imperial kei castle, aka THE LITERAL WORST. So nasty and full of disease. Yellow may be the color of royalty, but this son of a royal came out too non-imperial looking, with that greenish skin, instead of gold-tinged. Tossed into some important-but-not-threatening position among the castle's medical team, where they came to thrive hurting people with invasive medical procedures without consent and other such nastiness.Abilities: As a kei; they are excellent climbers and jumpers(able to climb on walls and ceilings with their claws and can leap a couple of stories high), have a strong prehensile tail ( w/ cutting spines) supernatural human strength, speed, and agility. Their saliva contains venom, flexible enough to squeeze in small spaces, supernaturally sneaky and quiet, and can mimic voices and sounds(able to overlay more than one at a time and can control beings with their voice!). Skrap can manipulate flesh on themselves and the beings they've gotten their hands/worked-on, body regeneration, mild telekinetic link with their creations, can fling their spines as projectiles but prefers to do so in tight pinches. can shift to look human or a flesh beast akin to their creations(shifting back takes a while, half-day wait for the human form and three days to a week for the beast form)Tidbits:
- In addition to testing/experimenting on their subjects, they've done several on themselves when they needed to do something in a pinch. In which, granted themselves some unfortunate undying afflictions. The regen ranges from slow and careful to rapid and burning with visible steam from the instant cell division. It's always a gamble which happens and they don't look forward to any of it.
- Belts worn are a sign of strength in their culture, the more you have the stronger you seem and the more reliable you'd seem in situations that call for it! While Skrap can rightfully wear many and back up that visual statement, they prefer to wear none. It keeps people interrupting them from working on labor-intensive tasks that aren't Skrap's projects.- Bourbour is their ongoing abomination project, He's a risen being that's melded onto a taxidermy golden sheep! He's comprised of a bunch of Skrap's dear subjects and friends, all crammed and melded into this sheep suit. Making him look smaller than he already is until they fully stand at his 8'9" height! Out of all their creations, Bourbour has the sharpest telepathic link to Skrap and it's why they feel so protective over him.- Skrap is neurodivergent! they have VSS (visual snow syndrome), so they have a sensitivity to light and wear tinted glasses to help with that. They also have ADHD and tend to stim a bunch by chewing on their hair(which is sensitive as antennae) when stressed, their hair tends to scrunch up when happy, and along with various vocal stims unprompted by emotions.- while kei don't have a word for money, 'Dr. Skrap' is the closest name an alt Bor would get to a name like 'Dr. Money'- has samples and equipment in most of his stuffies. But they tend to rotate which stuffed animal it's in every few days.- They... they love to play games in their downtime, stream even- they play a lot of shooters like GTFO for example but tend to play the cute stuff alone from everyone

Billy Bor the Baphomet

-Name: BillyBor The Baphomet
(the summoner of Rot and Plague)
-age: 86 after becoming this toon, the god itself has been here far longer than that.
-Voice canon: X or X could be either!~ The one thing that don’t change is that ‘voice through the radio’ effect
-Nickname: Billy, Kid( they gotta trust you enough for that or else they get huffy), Bor, Doc
-Species: Toon Baphomet / weird mix breed of demon god and fae
-Gender: Agender (He/Them)
-Height: 3'4" may be subject to change
-Occupation: Mascot for Health PSA’s and On-call medic
Personality: mischievous trickster, wishy-washy, too curious for their own good, has a good heart but their intentions/ morals/ methods on how to help are very questionable, capable of holding a mean long-lasting grudge, idealist, chatty, can be bouncy and bleaty one moment and the other sleeping in a vent or on your lap the next.Likes: Cake++++, Hands++, Arms++++, Blood++++, Medical shows, dishing out cool facts, bugs, parasites, most stuff vinilla bor likes, people holding their muzzle and wiggling their head.(number one way to have this baph settle down, will bite if they don’t know you though), music, or noise of any kind.Dislikes: being startled- - - -, silence, anyone mentioning that Baphomets is meant to be girls, holy symbols/water, iron, being laughed at if after they’ve been startled(they do that thing like fainting goats), noise-proof rooms, oddly clean places, and mint of any kindPast: A person from the “HR Department” needed to make up a mascot for future health PSAs and on-call first aid in the theme parks. So sticking to the theme and not taking it so seriously, said person came up with Dr. Billy Bor the Baphomet! But due to cutbacks and the same higher-ups not liking the idea, the character was scrapped but any drawings were surely archived. After the chaos that fell on the studio, word got out about Billy Bor hanging around the upper floors. How they came to be and whether or not they’re helpful is a mystery. One thing that’s common amongst the rumors is that they take severed hands, arms, and blood as payment.Tidbits:-(mentioning something about Baphomets being girls towards them is an easy way to get on their bad side)-The main area’s you can find them is on the second floor on down to Sammy’s music studio. They ventured further but they found the humming of the ink machine, constant dark areas, and the intense smell of ink makes it hard for them to navigate. (Not impossible, they just wouldn’t want to go through the trouble.) They do tend to venture outside whenever they want to.-their favorite thing to sing whenever they’re strolling around: X ( given how they change their voice to make it sound sweet, Bor likes to switch off to their main one to throw people off)-If asked how they’re made, they’d tell you that they were looking for their creator Nat( to possess or take his form but all they got was this drawing to go off of and the help of the ink machine. They’re not making any complaints though.-The demon in question that’s taking the form of this is bug like in nature(roach specifically) So their face parts and mouthparts are still the same as it would be in any AU. X X X-Travels by vents constantly they found the echo in there easy to navigate, though they’re easy to lure out with the right offerings.-Holds grudges, there are only two chances and after that, they’re hostile towards you no matter what.-headbutts?? Alot?? If you’re their friend or enemy you’re gonna get some bruises some way or the other. (pool noodles still pacify them a heck ton too)-Dolls have no effect on them, they will be unnerved but they won’t snap you in half for it. though being snuck up on still scares them a heck ton though, will either faint on the spot or bite you for doing so.-They’re more than willing to help patch you up if needed! They’ll ask for payment later, bringing them sweets will clear your severed arm tab instantly.


-Name: Barbos'a Cosa
-age: roughly 135 ~ 145
-Voice canon: Abby saja from huntrix(ProZD)
-Nickname: Barbos or bos'a (by close friends or family), shadowbringer, champion, #B024
-Species: chimera bioweapon (keeper of the moon Miqo'te, Coeurl, Voidscent, Insect)
-Gender: Transmasculine (he/them/it)
-Height: 5'6 in miqo form, veries of the others
-Occupation: Ex(?) proto Anti-primal weapon/de-tampering 'primal'. Now sellsword, Hunter, and Adventurer(Dark knight, Reaper, Monk main~)
Personality: Right off the back their morals aren't the most stable, thankfully the demon shades that follow them ironically enough do keep them more or less on the right path. They do have a soft spot for children, however, and doing them(or anyone they care for) harm would earn anyone a spot on their grudge list. and yes, a list, under their lax and playful (+ mischievous) demeanor, though it can be genuine, they have an underlying core of spite that keeps them going. To a fault, their stubbornness and determination had and will continue to push them forward. Getting beaten and knocked down will only make them get back up again ten times more.
On the flip side, Barbos' performance in fighting dwindles whenever there's someone higher ranked or anyone they looked up to watch them fight. Nor the fame of being a champion, it irks them in a way they wish to avoid. But unfortunately, deeds like these aren't easily separated from the fame that comes with it. Sometimes they use this to their advantage, knowing how the populous view of miqo'te, they have a habit of upping the dial on the cute factor.Likes: Ala mhigan delights, Exploring at night, taking the quickest path possible (often jumping from heights), swimming in their original form, and being in places that's bigger than them. Being a gem-hound for cool ore and gemstones, their little Chigoe Larva, dungeon and cave diving, that one voidsent that follows him. Catching things with their bare fangs and claws!Dislikes: being in fetters, being forced into a small space/container, touching their tail without warning, having a lot of followers, having their tail touched-bonus:
always mentally crossed over ffxiv bor into bg3 cuz lore wise for this[in ffxiv] they've been made as an attempt to stop people and beastmen from being enthralled( tainted with high amounts of aether/magic) by primals or god like beings(and fucking absolute, cuz it fits all the check marks) and kill gods as their successor, Ultima, does.
I thought about how worming this lad would be and I imagine Bos'a and the worm would be horrible roommates. the migraines are still there, people can use telepathy on him( u hear the worm, them, and Khuz (also see) bickering constantly;), psychic attacks still do damage but enthralling is impossible unless it's willing.Bos'a can't remove/kill the worm or else it'll damage him greatly at best or kill him in turn at worst. and the worm can't kill this anti-god weapon bc it won't listen to you/it might go after the Absolute.Past:
Contains spoilers
Back when the Allagan empire was in it's heyday, a group of researchers wanted, no Needed. Away to find a counter measure to curing tempered beings and combating the primals they've serve. They had some leads, some hypothesis, a thorough amount of testing, and soon enough they're doing tests on 'willing' subjects.Word had gotten out to the workers and slaves that test subjects were needed, high compensation was offered to the selected and their family as well! A mystel sought this as an opportunity to help their mother and siblings out of servitude, in there they'll still be fed and housed while undergoing the rigorous tests, but it'd be a cost well worth the effort. They had to endure no matter how many close calls they've gotten.During months and years of working with the allagans, they had caught wind of their family after a rather concerning dry period of no contact. As it turns out they've been recruited into the same program, and someone sent them letters in the mystel's stead, persuading them to join the research program. From the first few weeks, it seemed. It was unclear to them if their family had died or if the scientists had cut contact with each other. Fear of either option burned the mystel's chest, knowing the monstrosities that come out of this if they do survive these experiments. They cursed them all, steeling their resolve to someday, somehow get back at them all. They have to endure this-No matter how much they clone them over the years, they must steel their convictions.
No matter how much they force to meld a voidsent and their soul together, they must hold their resolve.
No matter how many failed test subjects they sent their way to fight, nor how many self-clones they pit against them, those convictions and resolve must not break.
Little did they know it's what they needed, to hone in a soul to withstand tempering, they hypothesized if the will of the soul was stronger than the primal tempering it should make them immune from tempering. Hopefully in turn, with the help of the voidsent side, draw the aether out of the tempered victims as well. While intentions were founded in good faith some sought to use them as an artificial primal, use them to temper their enemies, and make them obey their king with this bio-weapon as a proxy.Their plan worked, but a little too well, unknowingly they've given the weapon all that they need to escape from their binds. Causing a lab-wide containment breach, tempering others, and freeing most of the failed test subjects. They gave scientists little choice but to release their successor and battle them long enough to contain the escapee.It was close, even with blows heavily traded, the successor had bested them in power. Containing the threat and sealing them away, making sure they do not wake back up for anything, not even for their purpose to protect the world from the fall of Dalamoud. It was only months after the excavation of the Ultima weapon did they woke.Devoid of any memory of their name, the reason for their resolve, and in a loss of the change of time they've left to the old world. Meeting a seeker of the moon clan had found and integrated them into the family, a member naming them after her late son 'Barbos'a'. It was with them that they found their love for hunting and adventure.Tidbits:
-course, this lad can make various noises you'd hear from ocelots(their purrs) and tigers(roars, growls, n groans)
-Barbos has a mech form, though unfortunately, this requires a lot of aether and a Pavlov device that is entrusted to the scions.-They can shift parts of their body to look more closer to the miqo'te we know and love. By doing this their aether works with the 'I think therefor I am' rule. So their usual centipede tail can and will look like a miqo'te as well as feel like one if touched. Even if it did Barbos'a hates having it touched or held, the last few centipede legs are poisonous and they wouldn't want anyone getting hurt ( and there's a bit of fear of it getting pulled).-Additionally, to a very lesser degree, this can also lead to their body parts (mostly ears or tail) being displaced and ending up on another party's body. for a short time if they're tricked well enough or will it.-due to events as an adventure and a certain over-saturation of aether. Their right eye is all white with a porcelain sheen to it. When shrouded in their voidsent form a patch of white can be seen on their chest. Their eye and chest are connected by scarring that's only seen in their voidsent form. (or can be seen through aether sense- also, Barbos'a cannot continuously store aether after de-tempering a certain amount of people or gain from other primals. So they must disperse it or use it in an attack to properly depleate it.-Barbos'a is pretty self-conscious about fighting in front of people they deem higher status than them or who they look up to (a holdover during the time they were under containment in the Allagan facility. It won't last for long but it does hamper on their combat during that time.-they're very much a vagabond! if it weren't for their linkpearls the scions may have a hard time getting in contact with them. Though it's fairly common for Barbos to wonder in their friend's homes if allowed in at random-Barbos'a's voidsent companion while reapering is named Khuzgorg(or just named Khuz(like coose) he vaguely remembers his time in the 13th before the tragedy that befell the star. He remembers he was a knight fighting for a cause, and against his own men, For what? he doesn't know! But Barbos'a reminded him of a companion of his. He takes the form of a shadow wolf with a human face that looks outstretched to look like one. It's also dotted with human 2d eyes That seem to float just above his face. Though, however, upon first meeting with Barbos'a Khuz had taken the likeness of a certain fallen dark knight, using this opportunity to help this miqo get intuned to their voidsent-self.